Kkye Hall
Kkye Hall
FX Artist
Melbourne, Australia

Summary

G'day, my name is Kkye Hall. I'm a Melbourne based FX artist passionate about the technical aspects of art and love getting into the nitty gritty of what makes it pop. I spend a lot of my time exploring new ways of working and developing skills in the programs I enjoy working in. Over the past couple of years, I've been having a blast getting intimate with Houdini! I can't praise it enough, once I got started with it I felt like I found my new home!

During my time at uni, I got familiar with game development in Unity. Since then, I've moved into Unreal Engine for use within the film industry. So far, I've delved into both VR previsualisation and virtual production using NDisplay, as well as shader development and real-time FX.

In the future, I see myself doing more and more FX work with Houdini and can't wait to see what Unreal Engine has in store for me!

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Skills

PBR TexturingRenderingLightingGame Design3D ModellingUV MappingFluid SimulationVisual Effects3D ModelingPhotogrammetryParticle EffectsPre-vizPython ScriptingPhotographyShadersTexturingMotion GraphicsPhoto-manipulationPost-productionProcedural Texturing

Software proficiency

Maya
Maya
Unity
Unity
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Houdini
Houdini

Productions

  • Ne  15
    • Video Game
      Sol Floreo
    • Year
      2018
    • Role
      Technical Artist, 3D Artist, Animator
    • Company
      Tessellate9

Experience

  • VFX Artist at Soundfirm PTY LTD
    Melbourne, Australia
    December 2019 - Present

    Houdini and Unity3D RnD and VFX