Kkye Hall
Kkye Hall
FX Artist
Melbourne, Australia

Summary

G'day, my name is Kkye Hall. I'm a Melbourne based FX artist passionate about the technical aspects of art and love getting into the nitty gritty of what makes it pop. I spend a lot of my time exploring new ways of working and developing skills in the programs I enjoy working in. Over the past couple of years, I've been having a blast getting intimate with Houdini! I can't praise it enough, once I got started with it, I felt like I found my new home!

During my time at uni, I got familiar with game development in Unity. Since then, I've moved into Unreal Engine for use within the film industry. So far, I've delved into both VR pre-visualisation and virtual production using NDisplay, as well as shader development and real-time FX.

In the future, I see myself doing more and more FX work with Houdini and can't wait to see what Unreal Engine has in store for me!

Resume PDF

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Skills

Fluid SimulationVisual EffectsPhotogrammetryPython ScriptingPhotographyShadersProcedural TexturingProcedural Modelling

Software proficiency

Houdini
Houdini
Blender
Blender
Nuke
Nuke
Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop

Productions

  • Fish
    • Movie
      Blueback
    • Year
      2022
    • Role
      CG Generalist
    • Company
      Soundfirm PTY LTD
  • Children of the corn poster
    • Movie
      Children of the Corn
    • Year
      2022
    • Role
      FX Artist
    • Company
      Soundfirm PTY LTD
  • Nitram
    • Movie
      Nitram
    • Year
      2021
    • Role
      CG Generalist
    • Company
      Soundfirm PTY LTD
  • Ne  15
    • Video Game
      Sol Floreo
    • Year
      2018
    • Role
      3D Generalist
    • Company
      Tessellate9

Experience

  • VFX Artist at Soundfirm PTY LTD
    Melbourne, Australia
    December 2019 - Present

    CG Generalist focusing on Houdini FX